Depth of Field layering produces a “bokeh” (blurred background) effect surrounding the in-focus object or character. The R9 290X is almost within “playable” range for average FPS on ultra, but isn't quite there; both AMD and nVidia are equal opportunity sufferers when it comes to 1% and 0.1% lows on this configuration. Ultra Graphics, HW Off. Texture quality contributes to VRAM consumption notably. © 2021 WCCF TECH INC. All rights reserved. 1080 at medium sees little reassurance. We will revisit the AMD device benchmark as soon as that's available to show the cards in the most true-to-world light (as we're doing here, until an update launches). First note that, as of this test, AMD has not yet provided game-ready drivers for The Witcher 3. This time around, though, we turn that technology off to even the playing field. On the Witcher 3 benchmark (Ultra, 1440p), the RTX 2080 Ti blasted its competitors, with a whopping 156.3 fps, while the GTX 1080 Ti (117.6 fps) could barely keep up and the Titan V (14… HairWorks enacts one of the largest hits to performance out of all game settings, even on nVidia hardware. We'll validate this in our next test run, but our current hypothesis is that this setting impacts non-character actors as well, like some unessential wildlife. Copyright © 2021 GamersNexus, LLC. Each pass underwent a 30-second loop in an identical scenario on all cards, then repeated two more times for parity. At 4K … More on this as we continue to dissect the game. CD Projekt has also revealed the changelog for the day-1 patch which can be viewed here. We have also provided some amazing 4K Ultra settings footage of The Witcher 3: Wild Hunt, which can be viewed here. Average FPS, 1% low, and 0.1% low times are measured. Some of the game's settings are tanking performance of the 99th and 99.9 percentile FPS ranges. Archived. The chart is below: AMD runs the middle of the pack with its yet-un-driver-ed Ri 290X and R9 285, though neither is particularly playable at ultra / 1080. Our last outing with The Witcher 3 saw us enabling HairWorks, since none of the comparison cards came from AMD. Parity checking was performed with GPU-Z. Today I wanted to show a benchmark video with heavily modded Witcher 3 graphics and other some addition mods. This video shows our GPU & CPU benchmarking 'course' for The Witcher 3 on PC. Benchmarking the Witcher 3 proved to be more cumbersome than any game we've ever benchmarked. A single GTX 980 did not present this option. 4. It was ugly. The disparity between “low” and “medium” isn't quite as huge as “medium” and “ultra” (we skipped “high”), and that shows. In the meantime, stay tuned to our YouTube, twitter, or facebook accounts for updates as we investigate optimization pathways. Maybe in the future I'll change them but at the moment I got my hands tied with other things. Using medium settings, a slight FPS gain emerges and pushes SLI GTX 980s just barely into a playable spectrum – but dips in combat or certain game areas may force still lower settings. Posted by 11 months ago. 4K 2160p vs. 1440p vs. 1080p. The game is third in a series, preceded by The Witcher and The Witcher 2: Assassins of Kings. HairWorks draws additional strands of hair and adds a fluidity of motion that assists in realism. ... Press question mark to learn the rest of the keyboard shortcuts. System RAM consumption hovered around 2.1GB. The Witcher 3: Wild Hunt on a GTX 1080-Ti. Choose Game Settings. Though the GPU is the most important component for running The Witcher 3, the game is also CPU-intensive. Multi-GPU technology is a must for gaming at 4K resolutions in The Witcher 3. When immersed in prairies and grassy countrysides, framerate hits can emerge resultant of higher settings here. NOTE: We just got our Witcher 3 texture quality comparison article online, complete with VRAM & FPS measurements against quality settings. To play the game at Medium / 1080 with 60+ FPS average, you'd need either an R9 290X from the AMD camp or GTX 970 from the nVidia camp; 1080p / ultra seems hard even on a GTX 980. Ovako izgleda Witcher 3 sa 4K Ultra podešavanjima (video) Na YouTube-u je osvanuo video za The Witcher 3: Wild Hunt igru, koji prikazuje detalje ovog naslova u Ultra High rezoluciji (Ultra HD/4K) 11.05.2015 22:26 Vesti 0 We do not measure maximum or minimum FPS results as we consider these numbers to be pure outliers. Investing a few hours of extra effort, we built a completely driver-clean image (has never had any nVidia or AMD drivers) strictly for testing The Witcher 3. Ambient Occlusion, at a top-level, governs how the light interacts with reflective surfaces in the game. A retexture of the clouds in the game with 4k High quality clouds. We discuss this more in an older article about the technology, found here. A photographic vignette applies a soft shadow or darkness around the edges of an image. The options are split into two tabs: Graphics and post-processing. User account menu. 1440p medium shows substantially improved performance. Some posts on Wccftech.com may contain affiliate links. Certain changes have been made of course to accommodate the console hardware, but the game turned out looking quite good indeed. For latest tech news in your inbox, once a day! The GTX 960s do well, too, with no clear victor between the 4GB and 2GB models (though this isn't always the case). Advertisement First world problems. Things change a bit at 1440p and 4K, where the RTX 2080 pulls out to … The GTX 980s in SLI produced the best performance, predictably outperforming the single Titan X. 1. The single GTX 980 hums along without issue, and even last gen's GTX 780 does fairly well and has greater floor values than the previous suite. 4. A benchmark sums up performance with a single number, but real-life can be a bit more complicated than that: Core i7 4790K - 65.0/84.4 Core i5 4690K - 52.0/79.2 Core i3 4130 - 38.0/68.9 The R9 290X is well within playable range, though has poor 0.1% low performance (something we'd imagine would be fixed with driver tuning, but can't be sure). It's still not exactly “playable” at ultra settings with 4K resolution, but we're getting there. docm77, has also made available a video interview with CD Projekt's visual artist, Jose Teixeira, in which he shares his thoughts on the downgrade subject. VRAM utilization was measured using in-game tools and then validated with MSI's Afterburner, a custom version of the Riva Tuner software. The launch cinematic which was made available yesterday looks amazing. In this Witcher 3 – Wild Hunt PC benchmark, we compare the FPS of graphics cards at varied settings (1080p, 1440p, 4K) to uncover achievable framerates. We were unable to find a solution for the R9 290X, and so it went untested at 1440p. Seite 3: Sondertests: UltraHD, HairWorks und Anti-Aliasing The Witcher 3 in UltraHD/4K. At 1440p, the SLI GTX 980s are more than capable of running the game in excess of 60FPS at ultra settings. After subtracting consumption of background processes and Windows, our analysis shows the Witcher 3 as utilizing approximately ~1800MB of VRAM at ultra / 4K … This test … Lowering this means that foliage will "pop" into view as the visibility threshold is met. Among others, we … The Witcher 3 Gtx 1080 TI 4K UltraHD Maxed Settings!! In fact, almost none of these devices are. Benchmarking the Witcher 3 proved to be more cumbersome than any game we've ever benchmarked. This means our results will likely see drastic improvement as soon as AMD pushes a driver update. It's a big stream of data, to be sure. For instance... 1440p wasn't present for some devices. Anyway for Benchmarks in TW3(greatest load scenarios): GPU wise: Skellige or Kaer Morhen wilderness. This is largely due to optimization issues across the board, but we'll dive into that momentarily. Benchmarks: Overwatch, The Witcher 3: Wild Hunt. We eventually found relative stability and were able to test the game, but ran into other issues on behalf of CD Projekt Red. CD Projekt Red's game doesn't front the tremendously overwhelming assortment of options that GTA V does – all of which we tested, by the way – but it was still a time-consuming piece of software to analyze. GamersNexus.net is Owned, Operated, & Maintained by GamersNexus, LLC. Fps Gameplay gtx 1080 ti nvidia gtx 1080 ti geforce gtx 1080 ti the witcher 3 witcher 3 gpu benchmark 4k 4k resolution 4k gameplay 4k Gaming pc gaming Gamers PC Gaming Master Race pc gamer Gaming Rig Custom PC Ambient Occlusion: We set this to "SSAO" for all testing. 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We saw a playable average FPS with the GTX 980, but its 1% low and 0.1% low FPS were abysmal. Custom GTX 1070 Ti Benchmarks: The Witcher 3 Let’s take a look at how well the Asus ROG Strix GTX 1070 Ti, the Inno3D model and the Zotac AMP Extreme version perform when playing The Witcher 3 … AMD's drivers set us back several hours tonight, but we fought to get everything functional to balance the testing as evenly as possible, given available hardware. Among others, we tested SLI GTX 980s, a Titan X, GTX 960s, last-gen cards, and AMD's R9 290X, 285, and 270X. Vignetting: The final photography term in The Witcher 3's settings. WITCHER 3 4K THE WITCHER 3 4K WITCHER 3 ULTRA 4K THE WITCHER 3 ULTRA gtx1080 gtx 1080 THE WITCHER 3 GTX 1080 gpu benchmark Gaming Rig Gaming Computer gaming pc Gamers video games 4K 4k video Bugs with 1440p availability are somewhat confusing and make it impossible to bench cards that could otherwise prove worthy at the mid-range resolution. We disabled this completely for all testing to eliminate test variance, regardless of which manufacturers was presently on the bench. It takes serious hardware to play the Witcher 3 right now. Benchmark-Live-Ticker (aktuell: 14 GPUs) Krass, wie viel sich seit dem Release in Sachen Performance getan hat! First, note that this article makes no intent to comment on gameplay value or worthiness of the game beyond its raw performance output. The video walks through their benchmark course used during video card benchmarking for the Witcher, an exhaustive process that seeks to uncover the best graphics cards at various settings. When the rendered output is more heavily dominated by water, framerate will show greater dips from higher water qualities as defined here. There will be some delay after submitting a comment. Number of Background Characters: Pretty simple. Note: Our Witcher 3 Graphics Optimization guide is now out! The Witcher 3 | 2080ti Benchmark | 4K ULTRA Settings / I7 8700K. For the time being, we found a work-around with the GTX 980: By installing an SLI configuration and then disabling SLI (using a single GTX 980), we were able to conjure a 2560x1440 resolution option in the game's graphics settings. Bench Value Buy; Intel Core i7-6700K: 741x: 83%: 82%: $295: Intel Core i5-6600K: 651x: 80%: 88%: $193: AMD Ryzen 5 1600: 644x: 71%: 84%: $155: Intel Core i7-7700K: 630x: 87%: 80%: $379: AMD FX-8350: 562x: 66%: 81%: $130: Intel Core i7-7700HQ: 562x: 69%--Intel Core i7-4790K: 558x: 83%: 78%: $348: AMD FX-6300: 539x: 60%: 82%: $90: Intel Core i5-4460: 494x: 71%: 87%: $131: Intel Core i5-4690K: 467x: … The R9 270X isn't quite there for 1080p / medium performance on the current drivers, but let's see how it does on low: Not much better. The average is nine percentage points higher than the original 2070, ten points higher than the RTX 2060 Super. Der dritte Teil der Fantasy-Saga rund um Hexer Geralt will sowohl inhaltlich als auch technisch an der RPG-Konkurrenz vorbeiziehen. The Nvidia GeForce GTX 1060 is targeting a considerably lower price point than the GTX 1080 … Customer support and online user guides for 3DMark, PCMark, VRMark, Testdriver, and other UL benchmarks. The Titan X is just barely within range. Last modified on June 01, 2015 at 7:00 am, HW News - GPU Mining Phase-Out, AMD Zen 3+ Rumors Wrong, DDR5 Inbound, HW News - Dell's Scummy Tactics, RTX 3070 Ti Rumor, NVIDIA Challenged on ARM Purchase, HW News - RTX 3080 Ti Arriving, GPU Warranty Shadiness, Intel Fires at NVIDIA, HW News - GPU Smuggling, AMD Zen 3 Vulnerability, 1080 Ti Fake Rumors, CPU: Intel i5-2500K or AMD Phenom II X4 940. Discover the performance and visual impact of each game setting, and learn how to tweak the 100-hour RPG to increase image quality far beyond the in-game limits. Gamers Nexus has provided a 4K gameplay video of the PC version of The Witcher 3: Wild Hunt with maximum settings. On the Hitman benchmark at 1440p with ultra settings and DirectX 12, the 1080 Ti ran at 128.1 fps, while the regular 1080 played at 106.4 fps. Graphics contains the core, familiar game settings; post-processing contains filtration FX that are applied to the output or additionally rendered. HairWorks is entirely built for nVidia devices and should be disabled for all AMD devices. The Witcher 3: … Bloom: Bloom's been around forever in games. The above video shows our benchmarking course used for testing video cards. In the case of the Witcher 3, it's not quite as bad, but still noteworthy. If you want to run Witcher 3 on high settings, you will need to invest in a high-tier CPU. Read the rules before posting, be respectful, and have fun! Detail Level: The LOD of objects and game elements. We're also missing an R9 280X despite requests, but hope to add one of those (or a predecessor) in the near future. It made sense to just leave it as 'Gamers.'". Odd, but it worked. This is an in-game, site-defined benchmark that encounters water, particle FX, lighting and bloom (conducted at 4AM game time – and real time, for that matter), and common occurrence of NPCs and complex objects. We saw moderate FPS impact with AA -- not as much as one would expect -- but elected to disable the tech to stick with our past methodologies. We moderate comments on a ~24~48 hour cycle. Despite using a completely clean image, the driver installs often had trouble detecting devices, exhibited other oddities – like turning the display into purely monochromatic output – and other anomalies. We'll skip the obvious ones and keep this at a top-level for now, but check back shortly for more information on the game's settings. The game doesn't scale remotely as well as GTA V – a title that is played shockingly well on some IGPs – and it remains to be seen whether further driver updates or game patches will resolve this. The Witcher 3: Wild Hunt. Light Shafts: Also known as "God Rays," which are cast down from the sun through gaps in tree coverage or other obstructing items. The settings are something we're actively investigating for the next article, due for publication shortly. Foliage Visibility Range: This setting had somewhat large hits to performance as it increased. The Witcher 3 Notebook Benchmarks Schwergewicht. HBAO+ is an nVidia-enabled AO technology that produces a slight performance hit to hardware, but is optimized for on nVidia GPUs. Let's look at medium. If you skimmed past the part where we talk about 1440p above, it's worth a quick read. The Witcher 3 4K Ultra Settings Video - 05/17/2015 09:01 AM There's a youtube video available on the Witcher 3, it demo's the game running in Ultra High resolution (Ultra HD). Be sure to check out our texture quality comparison and its impact on VRAM / FPS once you're done here. While many have argued that the game has lost some of its visual flair since the 2013 reveal trailer, CD Projekt RED claims that they have not changed the textures, and that they have only toned down as sharpening filter that was causing eye  strain. Benchmarking tools are not always representative of the load a game can put in your rig it depends on the developer. The definitive graphics, performance and tweaking guide for The Witcher 3: Wild Hunt. We are a participant in the Amazon Services LLC Associates Program, an affiliate advertising program designed to provide a means for sites to earn advertising fees by advertising and linking to Amazon.com. The 270X is just barely playable with additional tuning. Here we see a single GTX 980 is good for just 24fps on average with a minimum of 12fps. Our reference GTX 980 and our AMD R9 290X could not use 2560x1440 resolutions without hacks, and after digging through the game's configuration files, I think 1440p resolution support could be hacked through game files or external software. Among others, we tested SLI GTX 980s, a Titan X, GTX 960s, last-gen cards, and AMD's R9 290X, 285, and 270X. Chromatic Aberration: Also found in photography. Objects will lose sharpness, texture (as in grit, not as in actual textures), and apparent depth as this is decreased. And, yes, we do not presently have a GTX 970 available for benchmarking -- that's something we're looking to remedy. The latest 352.86 GeForce driver was used during testing. Scenario A 3-minute recording of a battle against a monster. In this Witcher 3 – Wild Hunt PC benchmark, we compare the FPS of graphics cards at varied settings (1080p, 1440p, 4K) to uncover achievable framerates. Chromatic Aberration doesn't necessarily make a lot of real-world sense in the Witcher, as it is primarily used to describe a camera lens' inability to bring all EM wavelengths (colors) into focus. Game settings were tweaked in methodology for the most fair comparison (below), but primarily checked for FPS at 1080p (ultra, medium, low), 1440p (ultra, medium), and 4K (ultra, medium). The Division And The Witcher 3 Results ... 980 Ti or Radeon R9 Fury X could also be considered playable at 4K and maxed-out detail settings. All rights reserved. CD Projekt RED removed the “PS4 vs PC” comparison video, posted earlier by PCGamesHardware and went on to detail the differences between the two versions. This data is noisy because framerates depend on several factors but the averages can be used as a reasonable guide. You can read more about The Witcher 3: Wild Hunt benchmarks here. Overclocking was neither applied nor tested, though stock overclocks (“superclocks”) were left untouched. Even the Titan X and SLI 980s don't show particularly compelling high-percentile metrics, falling far below what we normally see in other games. This mod does not change clouds from Toussaint or the clouds used in the Heavy clouds env. Steve started GamersNexus back when it was just a cool name, and now it's grown into an expansive website with an overwhelming amount of features. The dips are jarring and noticeable enough that, were I to play the game, I'd be forced to drop the settings. Anti-Aliasing was left completely disabled for this testing. He recalls his first difficult decision with GN's direction: "I didn't know whether or not I wanted 'Gamers' to have a possessive apostrophe -- I mean, grammatically it should, but I didn't like it in the name. Terrain Quality: There's no direct mention of tessellation or deformation of terrain elements, but terrain quality does impact the detail of hills and other terrain elements. The Witcher 3 Gtx 1080 4K UltraHD Maxed Settings Ultra Fps Gameplay . AW: The Witcher 3 im Technik-Test: Das schönste Rollenspiel? SSAO was used as the AO technology (HBAO+ is nVidia-specific and also creates a slight performance hit); HairWorks was entirely disabled (big FPS hit, too). Spielen in UltraHD/4K wird in unmittelbarer Zukunft vermutlich in greifbare Nähe rücken. Instead, we take an average of the lowest 1% of results (1% low) to show real-world, noticeable dips; we then take an average of the lowest 0.1% of results for severe spikes. Hi from RISE. AMD's 15.4 Catalyst Beta was attempted and worked for some cards, but was eventually abandoned for 14.2 stable drivers (250X, 285 struggled on 15.4). Game settings were manually controlled for the DUT. Resolutions and settings tested: 1080p Medium 1080p Ultra 1440p Ultra 4K Medium 4K Ultra Medium settings The Medium settings preset is selected. The Witcher 3 4K Ultra Settings Video - 05/17/2015 09:01 AM There's a youtube video available on the Witcher 3, it demo's the game running in Ultra High resolution (Ultra HD). The Witcher 3 will release on May 19 2015 for the PlayStation 4, Xbox One and PC. The third game in CD Projekt RED’s expansive RPG series, The Witcher 3 is our RPG benchmark of choice. Bloom is a shader effect that's prevalent when light bleeds into environments; an example would be light cast through a window or the "shimmering" seen above an open flame. The on/off charts will be shown in our next post. Grass Density: We learned with GTA V that grass density actually can have profound impact on game performance. This creates a shimmering glow around objects. Close. We will bring you any new information on The Witcher 3 as soon as it becomes available. We've had success with the newest Catalyst Omega beta in the past, but it's still not perfectly stable. The higher resolution can replicate the sharpening effect to some extend so it does indeed seem quite similar. The Witcher 3 requires a high-end GPU to run at a very smooth 60+ FPS. Be sure to check out our previous coverage for more information on The Witcher 3, here and here. Proprietary technologies were avoided when they did not improve performance of the host manufacturer. A few gorgeous screenshots from the PS4 version have also been made available, and they reveal some quite beautiful vistas and the amazing lighting system. The lowest 1% and 0.1% dips in our above FPS charts are bad enough that the game visibly stutters at times, producing a hiccup-like motion as we move across the map. The setting governs view distance of grass and unessential shrubs / plantlife that juts up from the terrain. At 4K, we were only able to test the GTX 980, Titan X, and R9 290X. This test was conducted using a native 4K display and did not involve DSR or VSR filtration. Water Quality: In our test section, this didn't seem to impact performance too heavily – other factors had greater hits to FPS that were more noticeable. We're running 2x980s at max graphics (sans AA) at 4K in this video, just 'cuz. It covers everything that fans have been asking for and provides answers to most questions without spoiling the experience. The Witcher 3: Wild Hunt is an action role-playing video game developed by CD Projekt RED. Witcher. Game settings were tweaked in methodology for the most fair comparison (below), but primarily checked for FPS at 1080p (ultra, medium, low), 1440p (ultra, medium), and 4K (ultra, medium). CD Projekt Red's game doesn't front the tremendously overwhelming assortment of options that GTA V does – all of which we tested, by the way – but it was still a time-consuming piece of software to analyze. This is largely due to optimization issues across the board, but we'll dive into that momentarily. Check out our Graphics Optimization Guide for optimal settings in the Witcher 3. A single GTX 980 or R9 285 would not be sufficient for 1440p / ultra settings. Log In Sign Up. The video was captured at 50Mbps and rendered-out at 35Mbps, 4K and 30FPS (we couldn't render 4K60 due to restrictions). It's not experience-ruining, for the most part, but is noticeable on occasion to the experienced PC gamer. Remember that we hacked the single GTX 980 to run by disabling SLI in an SLI config, but were unable to find a means to run 1440p on a 290X. Our thanks to supporting hardware vendors for supplying some of the test components. Witcher 3 4K Benchmark – SLI GTX 980s vs. Titan X, 290X, 285, More At 4K, we were only able to test the GTX 980, Titan X, and R9 290X. The Witcher 3's settings feel relatively tame in the face of other recent releases, but still require demystification. This slider defines a limit on non-essential actors rendered to the screen. Utilizing the company’s in-house engine, REDengine 3, … NVidia HairWorks: Part of nVidia's GameWorks SDK that's provided to game developers. Updated for patch v1.04. I also had people who were typing apostrophes into the address bar - sigh. We tested using our updated 2015 GPU test bench, detailed in the table below. The game was restarted after every graphics setting change, and it must be -- performance suffers a slight hit if it is not manually restarted.
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